How Anime Beat Disney

2024-03-08 15,498 0 299,719 YouTube

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To start your free Shopify trial today go to: https://www.shopify.com/faultline Anime in the past 4 years has exploded in popularity. Streaming services are fighting for distribution rights and spending millions on Japanese animation, including one of it's competitors, Disney. McDonald's just rebranded as it's anime counterpart, WcDoanld's. In 2024, it's cool to be into anime, but that wasn't always the case. In this video, Andy dives into the complicated rise of anime to understand how it broke out of Japan and became a global success. Join our Patreon for the DVD extras: https://www.patreon.com/faultline Follow us on https://www.instagram.com/faultlinevideos/ & https://www.tiktok.com/@faultlinetv Business inquiries contact@faultlinevideos.com Faultline is produced by: Executive Producer/Story Editor/Reporting/Host: Andy Burgess Story/Research: Jennifer Landrey Senior Producer: Anjali Sharma Production Assistant: Mack Mooney Edit & Motion Graphics: Tom van Kalken Additional Edits: Andy Burgess Consultant: Stevie Suan Special thanks to Cristina Vee, Keith Silverstein & everyone at Animecon Music from Musicbed // https://fm.pxf.io/c/2423499/1347628/16252 FL Intro track by @musicofwei Additional music by Sleep Facing West: https://soundcloud.com/sleep-facing-west Faultline was launched in the summer of 2022 by documentarian Andy Burgess. He has spent the majority of the past decade travelling across the world, producing, hosting, filming, and editing videos for himself and brands like Red Bull, Helly Hansen, & Terra Matter. He started making short form content on Snapchat and was nominated for a Shorty Award in 2018, before moving the focus of his stories into video journalism, guiding audiences through stories from across the world. His series ‘Origins’ with Red Bull explored the history of extreme sports, the communities behind them and how they have gone on to affect the cultures of today. Faultline is a channel that combines of on-the-ground reporting, research, and filmmaking to tell the stories of how humanity is understood through geography. The gear we use: Main Camera: https://amzn.to/4cfa3tI Main Lens: https://amzn.to/3xd0SLi Vlog Lens: https://amzn.to/3xcN7MJ B-Roll Lens: https://amzn.to/45oPPvoDrone: https://amzn.to/4b0evvp Microphone: https://amzn.to/3yX5i9L Tripod: https://amzn.to/3yQyMG8 Stabiliser: https://amzn.to/45j7FzA Sources 🔗 Christopher Harding, The Japanese: A History in Twenty Lives: https://www.amazon.co.uk/Japanese-History-Twenty-Lives/dp/0241434505 https://nintendosoup.com/random-special-video-celebrating-ashs-pokemon-world-champion-victory-was-broadcast-at-shibuya-crossing-in-japan/ https://www.statista.com/topics/7495/anime-industry-in-japan/ https://www.hollywoodreporter.com/business/business-news/japanese-anime-worlds-most-bankable-genre-1235146810/ https://www.creativereview.co.uk/wcdonalds-campaign-mcdonalds/ https://www.mcdonalds.com/us/en-us/wcdonalds-universe.html https://whatismanga.wordpress.com/2013/06/08/14a-two-nations-kitazawa-rakuten-and-the-problem-of-kindai-manga/comment-page-1/ https://www.jstor.org/stable/10.5749/j.ctt20fw7d7 https://www.smithsonianmag.com/history/how-disney-propaganda-shaped-life-on-the-home-front-during-wwii-180979057/ Richard Storry, A History of Modern Japan: https://www.amazon.co.uk/History-Modern-Japan-Richard-Storry/dp/014013512X https://eu.oneblockdown.it/blogs/archive/akira-anime-sabukaru-history-lesson https://www.scmp.com/video/asia/3216598/japans-leading-business-lobby-group-says-anime-manga-key-economic-growth https://www.britannica.com/art/anime-Japanese-animation Odell, Colin, and Blanc, Michelle Le. Anime, Oldcastle Books, 2014. ProQuest Ebook Central, https://ebookcentral-proquest-com.ezproxy.library.uvic.ca/lib/uvic/detail.action?docID=1572137. https://www.fudgeanimation.com/journal/the-evolution-of-animation-a-timeline https://www.keidanren.or.jp/en/profile/pro001.html https://www.studiobinder.com/blog/what-is-animation-definition/ https://www.nytimes.com/1998/02/01/movies/home-entertainment-at-mickey-s-house-a-quiet-welcome-for-distant-cousins.html https://static1.squarespace.com/static/5d7bdc0f06638c0f2ac4dcd4/t/61e582d435bb7b2470540be2/1642431192914/Anime-Streaming-Platform-Wars_Platform-Lab-Report.pdf Time Stamps: 0:00 How Pokemon Shut Down Tokyo 0:51 America has gone crazy for Anime 2:26 The Origins of Manga 4:16 Disney's influence on the Anime 4:54 Anime style, explained 5:49 Walt Disney's impact on Osamu Tezuka 6:30 Wartime Propaganda 7:31 The Rise of Atom and Modern day Manga 9:29 The first Anime: Mighty Atom 9:54 Making Anime accessible to America 11:20 The growth of western animation 12:15 What makes Anime stories unique 13:41 I watched a bunch of Anime 15:05 Why it was harder to find in the 1980s-2010s 15:50 Studio Ghibli (& Disney) 17:54 Attending an Anime convention 20:39 The year Anime went mainstream 22:00 Anime working conditions 23:00 Why Anime Won #anime #disney #japan

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